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Computing Software & Applications Development - Level 5

Programme Title: Computing Software and Applications Development

SCQF Level: 5
Qualification Description:

D969 11 - Computer Applications: Design
D966 11 - Computer Applications Software  - Graphics
DF32 11 - Multimedia Technology
F917 11 - Computer Games Development

Start Date: June 2014                                End Date: May 2015

Day/Time: on both Tuesday and Thursday afternoons from 2pm – 4pm


Course Outline/Description


The course will allow students to gain fundamental skills in the development of software applications.  They will learn about applications design, the development process, testing and evaluation techniques and, they will develop their creative skills with the many types of media elements common to interactive software.  They will produce work both as an individual and as part of a team and develop skills in the use of a variety of software packages in order to design and develop their own applications.

Semester 1

Unit/s to be completed:

 Computer Applications: Design - This unit introduces hardware and software packages available for use in the design process in any discipline. Requires demonstration of competence in a selected package in order to assist the design process.  Planning and Design aspects of software development will also be studied.

Multimedia Technology - This Unit develops knowledge and understanding of the principles of multimedia technology as well as practical skills in the capture, creation and storage of multimedia data through the use of contemporary hardware and software. The student will be able to apply the skills to the development of multimedia software.

Semester 2

Unit/s to be completed:

Computer Applications Software - Graphics - This unit is designed to develop basic skills in the use of graphics software along with a knowledge of file types, the applications of graphics within many types of applications.  They will also foster an appreciation of current and future developments in computer interface design.

Computer Games Development - this unit provides an understanding of the processes involved in the development of a fully functional game. Evaluation of the final product and planning for its promotion will also be undertaken.

Assessment Method for each of the Listed Units for this programme:

Within all 4 units there is a mixture between practical based assessment in which pupils will need to demonstrate the technical skills learned throughout the unit in the form of a small project, as well as this pupils will be expected to undertake a series of multiple choice tests to demonstrate they understand the key theory and concepts of the unit.  Each unit has the following number of outcomes:

D969 11 - Computer Applications: Design  3 Outcomes

D966 11 - Computer Applications Software Graphics 5 Outcomes

DF32 11 - Multimedia Technology  2 Outcomes

F917 11 - Computer Games Development  3 Outcomes

Describe how the pupils will be encouraged to develop Skills for Learning, Skills for Life and Skills for Work:

Pupils will be actively encouraged to work within groups as well as independently.  They will also be expected to spend time learning, researching and practicing multiple software and games development skills which are fundamental to a career within a development industry. 

Pupils will need to use the skills and knowledge gained to contribute to different projects and activities within each unit, making pupils more confident and effective.

If there are opportunities within this programme to progress, please desc.rib.e them below:Pupils can progress on to an S6 offering which will provide a more in depth understanding of programming and multimedia development.  There is also the opportunity to be considered for our NQ in Interactive Media and Development